Digital Approaches to Fine Art

Digital Approaches to Fine Art

Let's go outside the lines

Recent Posts

Happy Holidays! – Final Project

Happy Holidays! – Final Project

We have made it to the end of the semester! I can’t believe it! Can you?  For my final project, I decided to put a new spin on my digital collage project. I really enjoyed doing that project, so I wanted to try to do […]

Balloon Flipbook: Extra Credit

Balloon Flipbook: Extra Credit

For extra credit, I created a sticky note flipbook about a balloon. The balloon floats up and we find out a man is holding onto the string. An arrow shoots and breaks the string and the balloon is separated into two. Another balloon comes into […]

Chris Milk: Director and Artist

Chris Milk: Director and Artist

Chris Milk was born in Glen Cove, NY in 1975. He now lives and works in Los Angeles, CA.

Milk began his career in music videos and photography. Now, he has expanded his work away from traditional methods. He experiments with genres and different mediums. For example, he uses new technologies such as web browsers, physical gestures, and more as new canvasses. He works to continuously change the world of interactive technology and art. He is Founder and CEO of Within (formally Vrse), which is a virtual reality company. He is also Co-Founder of Here Be Dragons (formally Vrse.works), which is a virtual reality production company.

As a music video director, Chris Milk worked with artists such as Kanye West, Arcade Fire, Beck, Jack White, U2, Johnny Cash, Gnarls Barkley, The Chemical Brothers, John Mellencamp, Courtney Love, and Modest Mouse.

More recently, though, Milk has worked with media in order to promote emotional human storytelling. He is “exposing the beauty in the things – physical, digital, intangible – that connect us all” (Chris Milk).

Also most recently, Milk has been working with the world of virtual reality. In January of 2013, Milk worked along with Beck to create the “first live-action, fully spherical,” virtual reality film, which they called “Sound & Vision.” It has been viewed in an Oculus Rif at the Future of Storytelling Summit, Sundance Film Festival, SXSW, and Tribeca Film Festival.

Chris Milk has to be one of my favorite artists from this semester. His work is so inviting for seemingly all ages. The VR videos he has created really draw you in. His interactive storytelling is also very intriguing!

Some of my favorites:

Water Bear:

https://www.with.in/watch/water-bear-episode-one?autoplay=true

Rome – 3 Dreams of Black:

Last Day Dream:

 

Sources: 

Chris Milk 

Wafaa Bilal: A Different Take on Art

Wafaa Bilal: A Different Take on Art

Wafaa Bilal was born in Iraq in 1966. He completed Bachelor level coursework in Geography and Geology from University of Baghdad in Iraq from 1985-1990. He received his Bachelor of Fine Arts in 1999 from University of New Mexico Albuquerque, NM. He received his Master of Fine Arts […]

Pipilotti Rist: Video Artist

Pipilotti Rist: Video Artist

Pipilotti Rist was born on June 21, 1962 in Rheintal, Switzerland. Rist’s art comes in the form of video and audio installations. These art forms all give her access to “everything (painting, technology, language, music, movement, flowing pictures, poetry, commotion, premonitions of death, sex and […]

Nam June Paik: Performer and Digital Artist

Nam June Paik: Performer and Digital Artist

Nam June Paik was a Korean American ‘composer, performer, sculptor, video and digital artist.’ He was born on July 20, 1932 in Seoul, South Korea, and passed away on January 29, 2006 in Miami, Florida. He was well known as the “‘father of video art'” (Art Story). Nam June Paik created unique pieces of art, some that the world had never seen before. He not only used video as a way to create art but as a way to create “global connectivity.”

Paik had training in classical music which aided him in creating sound elements. His passion for the combination of “audio, visual, and electronic elements” was then formed. One of his goals and aspirations was to “humanize technology.” In order to do so, Paik would combine “anthropomorphic objects with video imagery of human beings, the use of a live person in dialogue with technological components, or equipment as a performance, or the forced interaction of a viewer with a particular artwork” (Art Story).

Nam June Paik also “coined” the term “electronic superhighway” in which there would someday be a future in which technology would lead to a more connected world.

He is quoted as saying, “Skin has become inadequate in interfacing with reality. Technology has become the body’s new membrane of existence.” (Art Story).

I definitely find Nam June Paik’s artwork interesting. It is funny to think that video art is something we all see everyday, and Paik is known to be the ‘inventor’ of video art. His desire to connect the world through video art was amazing, and I definitely believe his dream was achieved even though he was not able to live long enough to see it. Our world today is definitely connected through media of numerous forms, but video art is one of the main ones. I feel as though as if it wasn’t for Paik, the world may not have become as connected as it is now.

Some of my favorite pieces:

‘Electronic Superhighway: Continental U.S., Alaska, Hawaii’ – 1995
‘Merce/Digital’ – 1988
‘TV Chair’ – 1968

Sources: 

Art Story – Nam June Paik

Evan Roth: Hacker and Artist

Evan Roth: Hacker and Artist

Evan Roth was born in 1978 in Michigan. He is now an artist who is based in Paris. His art is said to be a “practice [that] visualizes and archives culture through unintended uses of technologies” (Carroll/Fletcher). The mediums that he uses to create his […]

Let’s Go on a Sound Walk

Let’s Go on a Sound Walk

For this project, I was to create a Sound Walk. What is that? You may ask. It is an auditory experience in which you tell a story through audio. Many people create sound walks by walking through nature, and that is approximately what I did. […]

Takeshi Murata: A Contemporary Artist

Takeshi Murata: A Contemporary Artist

Takeshi Murata was born in Chicago, IL in 1974. In 1997, he received a B.F.A. in Film/Video/Animation from the Rhode Island School of Design in Providence, RI. He now lives and works in New York. He has had numerous solo and group exhibitions such as Living Room at Yamamoto Gendai in Tokyo, Japan, Infinite Doors at Empty Gallery in Hong Kong, China, and 1000 Years at Ratio 3 in San Francisco, CA.

Murata creates digital art that bring a new meaning to animation. “His innovative practice and constantly evolving processes range from intricate computer-aided, hand-drawn animations to exacting manipulations of the flaws, defects and broken code in digital video technology. Whether altering appropriated footage from cinema (B movies, vintage horror films), or creating Rorschach-like fields of seething color, form and motion, Murata produces astonishing visions that redefine the boundaries between abstraction and recognition” (Electronic Arts Intermix). One of Murata’s digital techniques is glitching and purposeful errors. His video compression can lead to sinuous or violent results. Murata’s work can also be seen as hypnotic. The art forms that he uses include loops, videos, installations, and electronic music.

Takeshi Murata’s work is definitely something I’ve never seen before. I definitely believe that his work is hypnotic, in a sense. When you begin to watch the videos he has made, you feel as though you are being hypnotized. It is difficult to understand where the images are coming from. I assume they are parts of films that he has distorted and glitched. I have worked on glitch art in my Creative Coding class, and I was thrilled with the results. One of my images, after glitching it with Python looked more like a painting than a photograph. I think it’s a lovely art form that should be used more than it is. Murata’s videos also have a calming, satisfying nature about them. The second video I have added below is very satisfying watching as the colors come together and melt away. That is something you would see in a “World’s Most Satisfying Video.” I also have noticed a disturbing side to the art, but have still remained quite interested. I could spend much of my time watching these videos. Again, glitch art and art that is created by creating errors is something that could come to influence numerous artists, and should become a regular art form. It requires the viewer to think, or not think. However, everyone is able to view it differently. “What is the message?” is a question a person may ask.

3 of My Favorites:

Night Moves, 2012:

 

Melter 2, 2003

 

Monster Movie, 2005

Sources:

Salon 94 – Takeshi Murata

Electronic Arts Intermix: Takeshi Murata

Christian Marclay: Composer and Artist

Christian Marclay: Composer and Artist

Christian Marclay was born in California in 1955. He was then raised in Switzerland, and now lives and works in London. He has had numerous exhibits around the world such as ones at Sapporo Art Museum in Japan, Recontres Internationales de la Photographie in Arles, […]